Playing the Prototype…January 23,2009 2:52 pmWe played the 2 player prototype today on the PC. The window will be scalable in the future to any size…just drag the corner. It featured rough art (well, existing Evolution artwork) which worked well enough. We are in the process of redoing the icons and backgrounds. The icons will be 256×256 and look FABULOUS! Even with the rough tests we did, they come across beautifully. I can’t wait to get some of the finished models rendered and into the game. Right now, the Basilisk is modeled and the Knight is coming along. He, the Basilisk, will be the first creature done. We will have an exciting announcement next week, so stay tuned. |
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I can’t wait to see the first in-game screens!
Comment by Leigh January 27, 2009 2:32 pm
Looks great!
Just out of curiousity, will the classic graphics be included as well?
Comment by Travis January 29, 2009 8:18 am
How is the damage model handled? Is it “hit the area” like in the original Archon, or is it “hit the model” like the Amiga-version tried to handle?
Same goes for the shot… are the shots in varied size, like the classic, or are they all just “one size” for detecting collision?
Where can I ask more questions?
Comment by Karacan February 1, 2009 5:58 pm
This is very exciting. Played the original on my C64 so long ago. My 7 year old is hooked on the NES emulation version now. Can’t wait to see how this version comes out, where do I send the check ???
Comment by Steve February 26, 2009 6:18 am