Indie Game Night…

October 15,2009 10:57 am

We attended and partially sponsored the quarterly “Indie Game Night” which was hosted by the great folks at Ninja Bee/Wahoo studios.  Steve Taylor (Studio Owner) and Greg Squire (Indie Organizer) let us come and show off our pre-Beta build of Archon PC.  We took down several machines and had a mini “Archon Tournament!”  The first since, well…probably since the game released back in ‘83 (anyone correct me if I’m wrong.)

Congrats to Jake Dinkins and Justin Barlow for beating out all the other teams to become our first EVER Archon champions.  They got T-shirts for their win.  They played through several different boards in our TEAM mode 2 vs. 2.  They caught on early to the strategies of doubling up characters and attacking on opposite colored square.  It wasn’t an easy victory, but it sure was fun to watch.

We learned many things through this event, it was like a test market/focus group event for us.  We payed close attention to how they played, what was unclear, where they tripped up and what we could to better.  Thankfully, most of the issues were in the front end design…navigation is a bit unclear in some places and it was good to see that when people got into the game, it was virtually bug free (with very few exceptions.)

Thanks again to NinjaBee and Greg Squire to letting us hold our little tournament.  It allowed us to see our game in the real-world and see people’s reactions.  We had a good mix of new and old school gamers.  About half heard of Archon and remember playing it on the C64 or Atari at one point.  We’ll take our observations and start changing things around to make it better.

 

I’m jealous of your “pre-beta testers.” I LOVED this game back in my C64 days. It is hands-down my favorite. I am eagerly awaiting my copy!

Comment by Sam October 20, 2009 2:33 pm

 
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