Update 1.2…

July 9,2009 10:58 am

Here are the things we’ve fixed for our version 1.2 update.  We’ll be submitting it this week, so it should be available on the App store in a few weeks (barring any rejection on their part.)  We’ve addressed all the issues from the forums and some of the legitimate ones from the App store reviews.

  • New settings for Smart Fire (Off/semi/full)
  • Smart Fire AI fixed
  • Accelerometer for Dark side fixed
  • AI difficulty setting tweaked
  • Insane AI difficulty implemented (good luck winning a game!)
  • Phoenix and Banshee AI fixed
  • Update Dpad and Fire sensitivity
  • Optimized files to reduce load time
  • Elemental vs. Shapeshifter bug fixed
  • Canceling Summon spell exploit fixed
  • Stop Combat time on killing blow
  • Fixed sounds
  • Swapped recharge Icon for better read
  • Save data for all new settings
  • Sped up spell movement cursor
  • Fix imprison spell (and all spells) in sudden death
  • Imprisoning last piece ends game
  • Game freeing imprisoned character after combat fixed
  • Sudden death now turns squares to grey
  • Setting to disable vibrate
  • Touch spell location to cancel spell
  • Shift Time spell at peak bug fixed
  • Shapeshifter now heals properly after combat
  • Added health bar to character info area
  • Tweaked how the obstacles spawn in combat
  • Power point health bonus for occupying icon

A note on the AI…we bumped up all the settings EXCEPT easy. Easy is still easy, but we’ve added an “INSANE” setting….so good luck winning a combat let alone a game.

 

The list of fixes for update 1.2 looks great. Thanks for all the hard work that you guys are putting into Archon Classic! BTW, what about the gradual healing of an injured piece the longer it stays on a power square?

Comment by Richard Low July 9, 2009 4:29 pm

 
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