All the little things…May 19,2009 6:25 pmGetting ready for launch (TBAVS) is a very exciting, frustrating, joyful, tearful time. Each day is so very different with so many ups and downs that any sane person would…well, turn insane. Camera is working better…but compressed textures aren’t loading…fixed textures, now animation frames are skipping…frames working, but we’re out of Vram…Camera’s now broken, but Vram is fixed and so on. Even with all this, though, our team is doing a great job and working at breakneck speed. My hat’s off to them! Our designer, Brad, spent the day leveling out the characters in Combat…before, the Banshee reigned supreme and the Basilisk fired so fast you couldn’t see his projectile. He adjusted the main elements for each character such as Rate of weapon recharge, Weapon speed, Icon speed and strength. Now, the Combat portion plays like a dream! It’s a bit different from the original, but we had to make it “feel” right on the iPhone using the iPhone controls. The main factor was it had to be “FUN” which we accomplished. With “smart fire” enabled and all the other little things, the combat is AWESOME (and I rarely use that word.) It plays smoothly, it is responsive (I like to use the Accelerometer instead of the Dpad for combat) and overall, great. I can’t say enough about this and it was the one part I was worried the most about. Oh yeah, and now, the Phoenix rivals the Dragon, instead of being a throw away piece. I’m very excited and TBAVS means…well, I’ll let you figure it out. |
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To Be Available Very Shortly??
Comment by PCKid May 21, 2009 9:21 pm
TBAVS…to be available very soon!
Comment by Richard Low May 22, 2009 4:22 pm