Archive for August, 2009Your thoughts on Ascension…August 12,2009 12:17 pmThe new update for Ascension has been out for a little bit, it’s getting TONS of downloads so I’m curious to see what you think about it? Sound off in our forums http://forums.reactgames.com/viewtopic.php?f=9&t=1071 We really like this board and the different strategies involved. For example, your flying units are extremely important and every DEATH is important because you know it is leveling up somebody. No longer can you afford to simply throw your knights or goblins away in suicidal combat! Also, the Phoenix is truly a Dragon hunter, especially when he gets to level 3. It is our new favorite board. Still waiting for 1.5…August 6,2009 7:26 amI was hoping Apple would follow the trend of approving each update we sent in about a week, but alas…this one has taken a week and a half. We’ve already got 1.7 ready to go, but can’t submit it until this first update (1.5) hits. Oh well. That’s how it goes. Here are a few screenshots about the new board “Ascension” that is the highlight of the 1.5 update. This board is very cool and lots of fun to play. In fact, we find ourselves coming back to this board to play over and over. We almost never play the “classic” version anymore because we have so many more options to play (more on that later.) It’s pretty cool to have a Level 3 Dragon fighting a Level 3 Djinni or Valkyrie. The whole board lights up with pretty little particles! I can’t wait for you to play it and give us feedback. 1.5 Update…August 1,2009 1:14 amGameplay Video of Archon 1.5 update Our newest update, due out next week is 1.5 and we refer to it as “Ascension” We call it that because it contains a new board of that name. Now, when you want to play a game, you can select “classic” or “ascension” as your board type. Why is this new board unique? Well, it’s not just a new layout with characters placed differently…but there are a bunch of new things added. Particle effects add more visual POP to it, There is one less Power Point and the best part is your characters will LEVEL UP based on the number of kills they have. There are 3 levels each one can achieve and with each level, they get different abilities. I don’t want to spoil it for you…but just look at the video and see for yourself. Some get a ton more health, others move faster, while others get more powerful shots. We’ve balanced everything out nicely and it is a BLAST to play! I can’t wait for you to play it…It adds so much more depth and value to the game. I’ve noticed, through my browsing the game sites, that some reviewers have changed their ratings and scores solely based on our last update (1.2)…let’s hope this update continues that trend (hint, hint!) We’ve committed to having weekly updates until mid September, which will add a ton of value to this game…so log onto the forums and let’s hear your comments. |
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